Module: Spooky Underground
Features: Since the underground is a key part of the game and is basically an easy win when it comes to mining with very little danger. The underground better be more spooky:
>Diamond ore can randomly spawn in the walls of higher areas- however when broken drops phantom diamonds that when killed have a chance of dropping the item form
>Cave Spider spawners are now more common
>Underground sounds play near spawners to help increase finding them
>Mimic Shrines can be found underground with a chest that drops items when killed
>Skeletons spawned from spawners have chance to spawn in as wither skeletons
>Lava now spawns 4D Style ember demons rarely, however they do not steal potion effects.
Ember Demons can be captured and placed on LT to create lava at a slow rate
Silverfish blocks spawn more commonly, however can be easily nullified using a veil charm which can be crafted in a custom crafter
>Creepers have a larger explosion radius if below ground
>Creepers underground now spawn with wither effect so when they explode, an area affect cloud of wither is spawned (vanilla feature)
(edited)